Sunday, 3 March 2019

Friday, 8 February 2019

Zelda

I found myself following a reference very closely to better understand the form and stylistic choices of Zelda from A Link Between Worlds. I'm wanted to use this as a exploration of improving my rendering of varied textures such as metal and cloth and I'm going to put more work into learning how metallic surfaces refract light.

Tuesday, 29 January 2019

psyduck

Been busy with boxes and hands this week, but here's some psyduck sketches.