I followed an Applied Houdini tutorial for establishing smoke simulations in Houdini and this was the result. I replaced the source object with a cube and changed some minor settings, but otherwise followed the tutorial example.
Monday, 23 January 2023
Wednesday, 13 October 2021
bitey: week 16 - splash continued
Thursday, 30 September 2021
Friday, 2 July 2021
Monday, 21 June 2021
Tuesday, 8 June 2021
Wednesday, 26 May 2021
contrast - intermediate
My panel 5 study thumbnail drawing of a simple explosion.
right click video to loop
right click video to loop
Test animation piece using MSL for a bigger impact; I've found if I have more frames during the stutter, there's more of a readible visually impact. I had to export this as a video as there's too much colour variance to read as a gif.
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