Thursday, 4 May 2023

Particle simulation with polygons

 


 These renders were made following the 'Houdini: Particles' tutorial by Scott Pagano, which I learnt a lot from relating to particle effects and the node tree.

Monday, 23 January 2023

Houdini smoke exercise

I followed an Applied Houdini tutorial for establishing smoke simulations in Houdini and this was the result. I replaced the source object with a cube and changed some minor settings, but otherwise followed the tutorial example.

Wednesday, 13 October 2021

bitey: week 16 - splash continued



A single fully rendered frame; I had an after throught that if the water is transparent then next time I need to add bubbles and followthrough trail of effects.

Rough splash animation from sheets, strings, beads to dissipation.