Wednesday 31 March 2021

re: impact dust continued

 


I revisited the impact dust with more spheres and a thicker secondary layer. This time I added blurring over time and played with the cutter tool to fix the overlay in the constraints of the initial animation. However I still feel like there is something I am missing - I think it may be that I need to mute the variance in shape for the dust cloud as it fades out to give a better impression of settling.

No comments:

Post a Comment