Thursday 25 February 2016

Character walk

This was my first attempt with referance, the file seemed to be corrupt when rendering, so I will attempt to resolve this in a 2nd attempt.

This version is a preview as the output from Celaction2d seemed to distort the video as a full file. I'm still having trouble with making the feet connect to the floor and will explore this further to make sure my character doesn't look like he's walking on ice. I feel this may be because I relied on the camera movement to simulate his walking, whereas I need his feet to remain static from a few keys and with relative timing.

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