Thursday, 26 April 2018

tractor rotoscope

I spent this week rotoscoping a Maya export of the tractor. Despite it only being a second long, it took a very long time due to the wheels having a high tread count. This was particularly tedious to complete, but as the rest of the shots of the tractor are mid-long shots; the rotoscoping technique shouldn't take too long for the other shots.

Monday, 23 April 2018

mh_sc003_sh010_inbetweens_c

I inbetweened my previous keys and added a few additional details. The extra details proved a little challenging, as I tried to add some smear frames and an extra key action. I researched to find reference, but could only find some for dizzy stars above the mouses head. Overall, I feel I've spent too much time on this shot.

Friday, 20 April 2018

pose practice

I was watching an animation video describing how flat poses can be banal and boring, so I tried striking this character in a deeper pose. I found it hard to adjust him into a more 3D pose, but for the most part I'm happy with the result.

grass tutorials

Followed some grass tutorials online to help us with colouring the wheat. It was somewhat useful, but interesting to explore nonetheless.

spice pepar


I helped my housemate with personal promotion, it turned out real creepy.

Thursday, 12 April 2018

mh_sc003_sh013_keys_e

From my last shot I learnt to block the different motions, then go through the one at a time. I found this overall improved my production quality. I also worked at foreshortening the ears and learnt a lot about perspective of the mouse's components. Overall I found I improved a lot on this shot from the last.